This is a new work in support of my compositing video:  Green It And Go - Revisited.  Going back over my work, I noticed in that project that I neglected to correct for lens distortion in the original footage before attempting to track the camera motion with SynthEyes.  Well, in the process of redoing that, I didn't like how the original Maya projections for the house were laying out and rendering, so I decided to go ahead and model the entire Dupli Casa structure before redoing the video.

The above screen capture shows the current layout as of 18 May 2017.  In addition to the pristine black and white shades used in Dupli Casa, I added textures for the grass landscape (bump and displacement maps included) as well as textures for the two brick walls, one by the ground level pool, the other in the patio area (also bump and displacement maps applied).  The following images show the real Dupli Casa and how my mirrored version of it renders out in Maya!  Let me know how you think it matches up!  And be sure to check back for the latest Green It And Go - Revisited video, version 2!
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